Lars Arge Presented by Or Ozery. I/O Model Previously defined: N = # of elements in input M = # of...

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Transcript of Lars Arge Presented by Or Ozery. I/O Model Previously defined: N = # of elements in input M = # of...

Lars ArgePresented by Or Ozery
The Buffer Tree

I/O ModelPreviously defined:N = # of elements in inputM = # of elements that fit into memoryB = # of elements per block
Measuring in terms of # of blocks:n= N / Bm=M / B*The Buffer Tree
The Buffer Tree

I/O Model vs. RAM Model*The Buffer Tree
RAM ModelI/O ModelScanning(N)(n)List merging(N)(n)Sorting(N log 2 N)(n log m n)Searching(log 2 N)(log B N)Sorting using a Btree(N log 2 N)(N log B N)
The Buffer Tree

Online vs. BatchedOnline ProblemsBatched ProblemsA single command is given each time.Must be processed before other commands are given.Should be performed in a good W.C. time.
For example: Searching.A stream of commands is given.Can perform commands in any legal order.Should be performed in a good amortized time.
For example: Sorting.The Buffer Tree*
The Buffer Tree

MotivationWeve seen that using an onlineefficient data structure (Btree) for a batched problem (sorting) is inefficient.
We thus would like to design a data structure for efficient use on batched problems, such as:SortingMinimum reporting (priority queue)Range searchingInterval stabbingThe Buffer Tree*
The Buffer Tree

The Main IdeaThere are 2 reasons why Btree sorting is inefficient:We work elementwise instead of blockwise.We dont take advantage of the memory size m.
We can fix both problems by using buffers:It allows us to accumulate elements into blocks.Using buffers of size (m), we fully utilize the memory.The Buffer Tree*
The Buffer Tree

The Buffer Tree
(m/4, m)tree branching factor (m).Elements are stored in leaves, in blocks O(n) leaves.Each internal node has a buffer of size m.The Buffer Tree*
The Buffer Tree

Basic PropertiesThe height of the tree is O(log m n).The number of internal nodes is O(n/m).From now on define:Leaf nodes: nodes that have children which are leaves.Internal nodes: nodes that are not leaf nodes.
The buffer tree uses linear space:Each leaf takes O(1) space O(n) space.Each node takes O(m) space O(n) space.The Buffer Tree*
The Buffer Tree

Processing CommandsWe wait until we have a block of commands, then we insert it to the buffer of the root.Because we process commands in a lazy way, we need to timestamp them.
When the buffer of the root gets full, we empty it, using a bufferemptying process (BEP):We distribute elements to the buffers one level down.If any of the child buffers gets full, we continue in recursion.The Buffer Tree*
The Buffer Tree

Internal Node BEPSort the elements in the buffer while deleting corresponding insert and delete elements.Scan through the sorted buffer and distribute the elements to the appropriate buffers one level down.If any of the child buffers is now full, run the appropriate BEP recursively.
Internal node BEP takes O(x + m), where x is the number of elements in the buffer.The Buffer Tree*
The Buffer Tree

Leaf Node BEPSort the elements in the buffer as for internal nodes.Merge the sorted buffer with the leaves of the node.If the number of leaves increased:Place the smallest elements in the leaves of the node.Repeatedly insert one block of elements and rebalance.If the number of leaves decreased:Place the elements in sorted order in the leaves, and append dummyblocks at the end.Repeatedly delete one dummy block and rebalance.The Buffer Tree*
The Buffer Tree

Rebalancing  FissionThe Buffer Tree*
The Buffer Tree

Rebalancing  FusionThe Buffer Tree*
The Buffer Tree

Rebalancing CostRebalancing starts when inserting/deleting a block.The leaf node which sparked the rebalancing, will not cause rebalancing for the next O(m) inserts/deletes.Thus the total number of rebalancing operations on leaf nodes is O(n/m).Each rebalancing operation on a leaf node can span O(log m n) rebalancing operations.So there are O((n/m) log m n) rebalancing operations, each costs O(m) Rebalancing takes O(n log m n).The Buffer Tree*
The Buffer Tree

Summing UpWeve seen rebalancing takes O(n log m n).BEP cost:BEP of full buffers is linear in the number of blocks in the buffer Each element pays O(1/B) to be pushed one level down the tree.Because there are O(log m n) levels in the tree, each element pays O(log m n / B) BEP takes O(n log m n).
Therefore, a sequence of N operations on an empty buffer tree takes O(n log m n).The Buffer Tree*
The Buffer Tree

SortingAfter inserting all N items to the tree, we need to empty all the buffers. We do this in a BFS order.How much does emptying all buffers cost?Emptying a buffer takes O(m) amortized.There are O(n/m) buffers Total cost is O(n).
Thus sorting using a buffer tree takes O(n log m n).The Buffer Tree*
The Buffer Tree

Priority QueueWe can easily transform our buffer tree into a PQ by adding support for a deletemin operation:The smallest element is found on the path from the root to the leftmost leaf.Therefore a deletemin operation will empty all the buffers on the above path in O(m log m n).To makeup for the above cost, we delete the M/4 smallest elements and keep them in memory.This way we can answer the next M/4 deletemins free.Thus our PQ supports N operations in O(n log m n).The Buffer Tree*
The Buffer Tree

TimeForward Processing
The problem:We are given a topologically ordered DAG.For each vertex v there is a function fv which depends on all fu where u is a predecessor of v.The goal is to compute fv for all v.The Buffer Tree*
The Buffer Tree

TWP Using Our PQFor each vertex v (sorted in topological order):Extract the minimum d(v) elements from the PQ.Use the extracted elements to compute fv.For each edge (v, u) insert fv in the PQ with priority u.
The above works in O(n log m n).The Buffer Tree*
The Buffer Tree

Buffered Range TreeWe want to extend our tree to support range queries:Given an interval [x1, x2], report all elements of the tree that our contained in it.
How will we distribute the query elements when emptying a buffer?As long as the interval is contained in a subtree, send the query element to the root buffer of that subtree.Otherwise, we split the query into its 2 query elements, and report the elements in the relevant subtrees.The Buffer Tree*
The Buffer Tree

Time Order RepresentationWe say that a list of elements is in time order representation (TOR) if its of the form DSI, where:D is a sorted list of delete elements.S is a sorted list of query elements.I is a sorted list of insert elements.
Lemma 1:A nonfull buffer can be brought into TOR in O(m + r) where r B is the number of queries reported in the process.The Buffer Tree*
The Buffer Tree

Merging of TOR ListsLemma 2:Let S1 and S2 be TOR lists such that all elements of S2 are older then the elements of S1.S1 and S2 can be merged into a TOR list in O(s1 + s2 + r) where s1 and s2 are the size in blocks of S1 and S2 and r B is the number of queries reported in the process.
The Buffer Tree*
The Buffer Tree

Proof of Lemma 2Let Sj = dj  sj  ij.
The Buffer Tree*Time
d2s2i2d1s1i1
d2s2d1i2s1i1
d2d1s2i2s1i1
d2d1s2s1i2i1
dsi
The Buffer Tree

Full SubTree ReportingLemma 3:All buffers of a subtree with x leaves can be emptied and collected to a TOR list in O(x + r).Proof:For each level, prepare a TOR list of its elements.Merge the TOR lists of all levels.
The Buffer Tree*
The Buffer Tree

Internal Node BEPCompute the TOR of the buffer.Scan the delete elements and distribute them.Scan the range search elements and determine which subtrees should have their elements reported.For each such subtree:Remove the delete elements from (2) and store them in temporary place.Collect the elements of the subtree into TOR.Merge this TOR with the TOR of the removed delete elements.Distribute the insert and delete elements to leaf buffers.Merge a copy of the leaves with the TOR.Remove the range search elements from the TOR.Report the resulting elements to whoever needs it.Distribute the range search elements.Distribute the insert elements (if subtree was emptied, to leaf buffers).If any child buffer got full, apply the BEP recursively.The Buffer Tree*
The Buffer Tree

Leaf Node BEPConstruct the TOR of the elements in the buffer.Merge the TOR with the leaves.Remove all range search elements and continue the BEP as in the normal buffer tree.The Buffer Tree*
The Buffer Tree

AnalysisThe main difference from the normal buffer tree is the action of reporting all elements of a subtree.By lemma 3, this action has a linear cost.We thus can split this cost between the delete elements and query elements, as each element gets either deleted or reported.
Thus, a series of N operations on our buffered range tree costs O(n log m n + r).The Buffer Tree*
The Buffer Tree

Orthogonal Line Intersection
The problem:Given N line segments parallel to the axes, report all intersections of orthogonal segments.The Buffer Tree*
The Buffer Tree

OLI Using Our Range TreeSort the segments, once by their top y coordinate, and once by their bottom y coordinate.Merge the 2 sorted list of segments:When encountering a top coordinate of a vertical segment, insert its x coordinate to the tree.When encountering a bottom coordinate of a vertical segment, delete its x coordinate from the tree.When encountering a horizontal segment, insert a query for its endpoints.The above takes an optimal O(n log m n + r).The Buffer Tree*
The Buffer Tree

Buffered Segment TreeWe switch parts between points and intervals:We insert and delete intervals from the tree.We use points as queries to get reported on all intervals stabbed by a point.
We assume the intervals has (distinct) endpoints from a fixed given set E of size N.The elements in leaves will be the points of E.We build our tree bottomup in O(n).The Buffer Tree*
The Buffer Tree

Buffered Segment Tree
Define: slabs, multislabs, short/long segments.The Buffer Tree*
The Buffer Tree

Internal Node BEPRepeatedly load m/2 blocks of elements into memory, and perform the following:For every multislab list insert the relevant long segments.For every multislab list that is stabbed by a point, report intervals and remove expired ones.Distribute segments and queries.If theres a full child buffer, apply BEP recursively.
The above costs O(m + x + r) = O(x + r) amortized.
The Buffer Tree*
The Buffer Tree

AnalysisBecause the tree structure is static, there is no rebalancing, and also no emptying of nonfull buffers.Therefore the only cost is emptying of full buffers, which is linear.Thus a series of N operations on our segment tree takes O(n log m n + r).A write (flush) operation takes O(n log m n).
Therefore we have the desired O(n log m n + r).The Buffer Tree*
The Buffer Tree

Batched Range Searching
The problem:Given N points and N axis parallel rectangles in the plane, report all points inside each rectangle.The Buffer Tree*
The Buffer Tree

BRS Using Our Segment TreeSort points and rectangles by their top y coordinate.Scan the sorted list:For each rectangle, insert the interval that corresponds to its horizontal side, with a delete time matching its bottom y coordinate.For each point, insert a stabbing query.Flush the tree (empty all buffers).
The above takes an optimal O(n log m n + r).The Buffer Tree*
The Buffer Tree

Pairwise Rectangle Intersection
The problem:Given N axis parallel rectangles in the plane, report all intersecting pairs.The Buffer Tree*
The Buffer Tree

PRI Using Our Segment Tree2 rectangles in the plane intersect one of the following holds:They have intersecting edges.One contains the other One contains the others midpoint.
We have shown an O(n log m n + r) solution for both (1) and (2).Therefore we have an optimal O(n log m n + r) solution for the PRI problem.The Buffer Tree*
The Buffer Tree