PHYS 115 Formulas to find the object/particle along a path for a given angle, time, period, or...
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Transcript of PHYS 115 Formulas to find the object/particle along a path for a given angle, time, period, or...
Name Formula Variable definitions Uses/applications Comments
Pythagorean Theorem a2+b2=c2 a&b are legs of a right triangle and c is the hypotenuse
Find lengths of sides/magnitues of right triangle
Usually needs to be manipulated
Velocity average vav=∆x/∆t ∆x is total change in x, and ∆t is total change in t
Find velocity over a given distance and time
Very general usage
Specific distance equation
d=vavt d is distance Distance with given velocity and time
Several manipulations of this formula
Velocity Final vf=vi+at vf is final velocity, vi is initial velocity, a is acceleration, t is time
Gives final instantaneous velocity for given acceleration and time
Useful for most general kinematics problems
General distance equation
d=vit+at2/2All variables have been previousy noted
Gives final distance for a given initial velocity, acceleration, and time
The most useful general kinematics equation, you can cancel terms for many situations
Adjacent component Vad=Vcos θ V is hypotenuse, θ is angle between V and Vad, and Vad is adjacent component
Gives adjacent component of a triangle
Usually needed in a 2D problem
Opposite component Vopp=Vsin θ V is hypotenuse, θ is angle between V and Vopp, and
Vopp is adjacent component
Gives opposite component of a triangle
Usually needed in a 2D problem
Unknown angle tan-1 (Vopp/Vad)= θ tan-1 is also called arctan, it is the inverse tan of the ratio of Vopp over Vad
Finds the angle between two components
Useful when the problem asks for both magnitude and direction of vector
Centripetal acceleration
a=v2/ra is centripetal acceleration and is directed perpendicular to v, v is tangential velocity or instantaneous velocity, and r is the radius of the circle
Gives acceleration for a given velocity and radius
Centripetal force F=mv2/rF is force, m is mass Gives for for centripetal
accelerationNewton's 2nd Law F=ma F is force, m is mass, a is
accelerationMost useful equation for all force related problems
This equation has many manipulations and can be applied to many higher level problems
Gravitational Force F=Gm1m2/r2 G is the gravitational
constant, m1 and m2 are masses of the objects and r is the distance between the centers of masses of each object
General gravitation problems Don't forget that r2 is the distance between the center of masses of the objects
Orbital velocity v=√(Gme/r) me is mass of earth, or other planetary/large mass object
Orbital velocity Derived from taking Gravitational force = Fc the centripetal force
Kinetic Friction fk=µkN µk is the coefficient of kinetic friction
Friction of motion Opposes direction of motion
Static Friction fs≤µsN µs is the coefficient of static friction
Friction when there is no motion
Static friction acts for instances such as Centripetal force
Arc Length s=rθ s is the length of an arc ofa circle, r is radius and θ isthe angle traveled
Useful for finding totaldistance traveled inproblems where you have toconvert revolutions to an SIlike meters
Cartesian Conversion x=rcosθy=rsinθ
r is radius, and θ is angle
Angular Velocity ω=θ/t ω is angular velocity inradians per second, or nonSI is revolutions per second
There are many algebraicsubstitutions andmanipulations of and for ω
You might need the formulasheet to connect the dotson all conversions offormulas needed to solve acircular motion problem
PHYS 115 Formula Matrix
Angular Velocity in relation to Period
ω=2π/T 2π (π=pi) is not a variable,but a constant, T is period(seconds/cycle)
Can also be defined as 2πf,where f is frequency 1/T
Tangential Velocity vtan=rω vtan is velocity directedperpendicular to radius ofcircle
The x component of velocity,or what a speedometerwould read on a car goingaround a circle
Manipulation of Period T=2πr/v variables as above, v is vtan
Another definition of Angular velocity
ω=v/r v is vtan v/r is also s/(rt) Useful conversion
Work W=Fd W is work and has units of Joules, or Newton*meters
Simple formula for computing work. Work is always defined in the direction of motion, -W is against direction of motion
Power P=W/t P is power and has units of Watts, or Joules per second J/s
Work done over a specific time
Kinetic Energy KE=(1/2)mv2 KE is kinetic energy, has units of Joules
The velocity component can dnow be calculated from Kinetic Energy
Potential Energy PE=mgh PE is potential energy, has units of Joules, h depends on where you define your zero point
Energy of position, you must be consistent with defining your zero point
Conservation of Energy PEi + KEi = PEf + KEf PEi and KEi are initial
energies and PEf and KEf are final energies
Sum the initial energies and that will equal final energies
When more than one object is used the initial and final energies of each object must be calculated separately
Momentum p=mv p is momentum, no specific units are used, p is kg*m/s
General momentum equation
Impulse FΔt=Δp Δ is change, units are non specific as N*s which is as above kg*m/s
FΔt is force multiplied by the change in time, it will equal the change in momentum, or impulse
Impulse/Momentum FΔt=mΔv Variables as described above
A more useful manipulation of the above equation
Conservation of Momentum
Δpi=Δpf pi and pf are initial and final momentums
Sum of initial momentums will equal sum of final momentums
As in energy, if more than one object is present, the sum of the momentums of each object will have to be calculated separately
Spring Force F=-kx F is spring force, k is spring constant in N/m, and x is displacement of spring from equilibrium
A measure of the "restoring" force of the spring, can be used in work/energy relationships
Useful to find the spring constant, or force from spring constant, can be used with F=ma
Potential Energy of a Spring
U=(1/2)kx2 U is potential energy The potential energy in a spring that has been stretched or compressed a distance of x
Useful for problems where you have to find a velocity for a given (stretch/compress) on a spring due to the relationship of PE and KE
Frequency f=1/T f is frequency or cycles per second, T is period as seconds per cycle
frequency is defined by Hertz or Hz
Can simplify an equation
Angular velocity on a spring
ω=√(k/m) m is mass
Period, defined in multiple definitions
T=2π√(m/k) T=2π√(L/g)
L is length of string, or distance between center of mass and point of attachment, g is gravity
Period for a spring and a simple pendulum
SHM position x=Acosθ x=Acos(ωt) x=Acos((2π/T)t)
All are postion functions, t in equation 3 is time, for a given time the postion can be located
Where to find the object/particle along a path for a given angle, time, period, or angular velocity
SHM velocity v=-Aωsin(ωt) Velocity of particle/object in SHM can be found with equation given
SHM accleration a=-Aω2cos(ωt)Acceleratoin of particle/object in SHM can be found with given equation
SHM vmax vmax=Aω vmax is maximum velocity of particle/object in SHM
Maximum velocity is usually at equilibrium in SHM
SHM amax amax=Aω2 amax is maximum acceleration of particle/object in SHM