Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best...

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Game Theory I 1 / 38

Transcript of Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best...

Page 1: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Game Theory I

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Page 2: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

A Strategic Situation

(due to Ben Polak)

Player 2

α β

Player 1α B-, B- A, C

β C, A A-, A-

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Page 3: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish Students

Selfish 2

α β

Selfish 1α 1, 1 3, 0

β 0, 3 2, 2

I No matter what Selfish 2 does, Selfish 1 wants tochoose α (and vice versa)

I (α, α) is a sensible prediction for what will happen

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Page 4: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish Students

Selfish 2

α β

Selfish 1α 1, 1 3, 0

β 0, 3 2, 2

I No matter what Selfish 2 does, Selfish 1 wants tochoose α (and vice versa)

I (α, α) is a sensible prediction for what will happen

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Page 5: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish Students

Selfish 2

α β

Selfish 1α 1, 1 3, 0

β 0, 3 2, 2

I No matter what Selfish 2 does, Selfish 1 wants tochoose α (and vice versa)

I (α, α) is a sensible prediction for what will happen

3 / 38

Page 6: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Nice Students

Nice 2

α β

Nice 1α 2, 2 1, 0

β 0, 1 3, 3

I Each nice student wants to match the behavior of theother nice student

I (α, α) or (β, β) seem sensible.

I We need to know what people think about each other’sbehavior to have a prediction

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Page 7: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Nice Students

Nice 2

α β

Nice 1α 2, 2 1, 0

β 0, 1 3, 3

I Each nice student wants to match the behavior of theother nice student

I (α, α) or (β, β) seem sensible.

I We need to know what people think about each other’sbehavior to have a prediction

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Page 8: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Nice Students

Nice 2

α β

Nice 1α 2, 2 1, 0

β 0, 1 3, 3

I Each nice student wants to match the behavior of theother nice student

I (α, α) or (β, β) seem sensible.

I We need to know what people think about each other’sbehavior to have a prediction

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Page 9: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Nice Students

Nice 2

α β

Nice 1α 2, 2 1, 0

β 0, 1 3, 3

I Each nice student wants to match the behavior of theother nice student

I (α, α) or (β, β) seem sensible.

I We need to know what people think about each other’sbehavior to have a prediction

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Page 10: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish vs. Nice

Nice

α β

Selfishα 1, 2 3, 0

β 0, 1 2, 3

I Nice wants to match what Selfish does

I No matter what Nice does, Selfish wants to player α

I If Nice can think one step about Selfish, she shouldrealize she should play α

I (α, α) seems the sensible prediction

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Page 11: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish vs. Nice

Nice

α β

Selfishα 1, 2 3, 0

β 0, 1 2, 3

I Nice wants to match what Selfish does

I No matter what Nice does, Selfish wants to player α

I If Nice can think one step about Selfish, she shouldrealize she should play α

I (α, α) seems the sensible prediction

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Page 12: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish vs. Nice

Nice

α β

Selfishα 1, 2 3, 0

β 0, 1 2, 3

I Nice wants to match what Selfish does

I No matter what Nice does, Selfish wants to player α

I If Nice can think one step about Selfish, she shouldrealize she should play α

I (α, α) seems the sensible prediction

5 / 38

Page 13: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish vs. Nice

Nice

α β

Selfishα 1, 2 3, 0

β 0, 1 2, 3

I Nice wants to match what Selfish does

I No matter what Nice does, Selfish wants to player α

I If Nice can think one step about Selfish, she shouldrealize she should play α

I (α, α) seems the sensible prediction

5 / 38

Page 14: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish vs. Nice

Nice

α β

Selfishα 1, 2 3, 0

β 0, 1 2, 3

I Nice wants to match what Selfish does

I No matter what Nice does, Selfish wants to player α

I If Nice can think one step about Selfish, she shouldrealize she should play α

I (α, α) seems the sensible prediction5 / 38

Page 15: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Outline

Strategic Form Games

Solving a Game: Nash Equilibrium

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Page 16: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Components of a Game

Players: Who is involved?

Strategies: What can they do?

Payoffs: What do they want?

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Page 17: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Chicken

Player 2

Straight Swerve

Player 1Straight 0, 0 3, 1

Swerve 1, 3 2, 2

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Page 18: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Choosing a Restaurant

Rebecca

P V

EthanP 4, 3 1, 1

V 0, 0 3, 4

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Page 19: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Working in a Team

2 players

Player i chooses effort si ≥ 0

Jointly produce a product. Each enjoys an amount

π(s1, s2) = s1 + s2 +s1 × s2

2

Cost of effort is s2i

ui(s1, s2) = π(s1, s2)− s2i

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Page 20: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Player 1’s payoffs as a function

of each player’s strategy

s1!

utility!u1(s1,6)

u1(s1,3)

u1(s1,0.5)

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Page 21: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Choosing a Number

N players

Each player “bids” a real number in [0, 10]

If the bids sum to 10 or less, each player’s payoff is her bid

Otherwise players’ payoffs are 0

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Page 22: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Outline

Strategic Form Games

Solving a Game: Nash Equilibrium

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Page 23: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Nash Equilibrium

A strategy profile where no individual has a unilateralincentive to change her behavior

Before we talk about why this is our central solutionconcept, let’s formalize it

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Page 24: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

NotationPlayer i’s strategy

I si

Set of all possible strategies for Player i

I Si

Strategy profile (one strategy for each player)

I s = (s1, s2, . . . , sN)

Strategy profile for all players except i

I s−i = (s1, s2, . . . , si−1, si+1, . . . , sN)

Different notation for strategy profile

I s = (s−i, si)15 / 38

Page 25: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish Students

Player 2

α β

Player 1α 1, 1 3, 0

β 0, 3 2, 2

Si = {α, β}

4 strategy profiles: (α, α), (α, β), (β, α), (β, β)

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Page 26: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Chicken

Player 2

Straight Swerve

Player 1Straight 0, 0 3, 1

Swerve 1, 3 2, 2

Si = {Straight, Swerve}

4 strategy profiles: (Straight, Straight), (Straight, Swerve),(Swerve, Straight), (Swerve, Swerve)

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Page 27: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Choosing a Restaurant

Rebecca

P V

EthanP 4, 3 1, 1

V 0, 0 3, 4

SE =? SR =?

Strategy profiles: ?

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Page 28: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Choosing a number with 3 players

Si = [0, 10]

I Player i can choose any real number between 0 and 10

s = (s1 = 1, s2 = 4, s3 = 7) = (1, 4, 7)

I An example of a strategy profile

s−2 = (1, 7)

I Same strategy profile, with player 2’s strategy omitted

s = (s−2, s2) = ((1, 7), 4)

I Reconstructing the strategy profile

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Page 29: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Notating Payoffs

Players’ payoffs are defined over strategy profiles

I A strategy profile implies an outcome of the game

Player i’s payoff from the strategy profile s is

ui(s)

Player i’s payoff if she chooses si and others play as in s−i

ui((si, s−i))

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Page 30: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Nash Equilibrium

Consider a game with N players. A strategy profiles∗ = (s∗1, s

∗2, . . . , s

∗N) is a Nash equilibrium of the game if,

for every player i

ui(s∗i , s−i

∗) ≥ ui(s′i, s−i

∗)

for all s′i ∈ Si

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Page 31: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Best Responses

A strategy, si, is a best response by Player i to a profileof strategies for all other players, s−i, if

ui(si, s−i) ≥ ui(s′i, s−i)

for all s′i ∈ Si

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Page 32: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Best Response Correspondence

Player i’s best response correspondence, BRi, is amapping from strategies for all players other than i intosubsets of Si satisfying the following condition:

I For each s−i, the mapping yields a set of strategies forPlayer i, BRi(s−i), such that si is in BRi(s−i) if andonly if si is a best response to s−i

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Page 33: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

An Equivalent Definition of NE

Consider a game with N players. A strategy profiles∗ = (s∗1, s

∗2, . . . , s

∗N) is a Nash equilibrium of the game if

s∗i is a best response to s−i∗ for each i = 1, 2, . . . , N

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Page 34: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish vs. Nice

Nice

α β

Selfishα 1, 2 3, 0

β 0, 1 2, 3

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Page 35: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish vs. Nice

Nice

α β

Selfishα 1X, 2 3, 0

β 0, 1 2, 3

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Page 36: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish vs. Nice

Nice

α β

Selfishα 1X, 2 3X, 0

β 0, 1 2, 3

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Page 37: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish vs. Nice

Nice

α β

Selfishα 1X, 2X 3X, 0

β 0, 1 2, 3

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Page 38: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish vs. Nice

Nice

α β

Selfishα 1X, 2X 3X, 0

β 0, 1 2, 3X

25 / 38

Page 39: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Selfish vs. Nice

Nice

α β

Selfishα 1X, 2X 3X, 0

β 0, 1 2, 3X

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Page 40: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Chicken

Player 2

Straight Swerve

Player 1Straight 0, 0 3, 1

Swerve 1, 3 2, 2

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Page 41: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Chicken

Player 2

Straight Swerve

Player 1Straight 0, 0 3, 1

Swerve 1X, 3 2, 2

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Page 42: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Chicken

Player 2

Swerve

Player 1Straight 0, 0 3X, 1

Swerve 1X, 3 2, 2

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Page 43: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Chicken

Player 2

Straight Swerve

Player 1Straight 0, 0 3X, 1X

Swerve 1X, 3 2, 2

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Page 44: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Chicken

Player 2

Straight Swerve

Player 1Straight 0, 0 3X, 1X

Swerve 1X, 3X 2, 2

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Page 45: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Chicken

Player 2

Straight Swerve

Player 1Straight 0, 0 3X, 1X

Swerve 1X, 3X 2, 2

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Page 46: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

You Solve Choosing a Restaurant

Rebecca

P V

EthanP 4, 3 1, 1

V 0, 0 3, 4

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Page 47: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Another Practice Game

Player 2

L R

Player 1U 10, 2 3, 4

D −1, 0 5, 7

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Page 48: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Working in a Team

u1(s1, s2) = π(s1, s2)− s21 = s1 + s2 +s1s2

2− s21

Find Player i’s best response by maximizing for each s2

∂u1(s1, s2)

∂s1= 1 +

s22− 2s1

First-order condition sets this equal to 0 to get BR1(s2)

1 +s22− 2 BR1(s2) = 0

BR1(s2) =1

2+s24

BR2(s1) =1

2+s14

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Page 49: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Working in a Team

u1(s1, s2) = π(s1, s2)− s21 = s1 + s2 +s1s2

2− s21

Find Player i’s best response by maximizing for each s2

∂u1(s1, s2)

∂s1= 1 +

s22− 2s1

First-order condition sets this equal to 0 to get BR1(s2)

1 +s22− 2 BR1(s2) = 0

BR1(s2) =1

2+s24

BR2(s1) =1

2+s14

29 / 38

Page 50: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Working in a Team

u1(s1, s2) = π(s1, s2)− s21 = s1 + s2 +s1s2

2− s21

Find Player i’s best response by maximizing for each s2

∂u1(s1, s2)

∂s1= 1 +

s22− 2s1

First-order condition sets this equal to 0 to get BR1(s2)

1 +s22− 2 BR1(s2) = 0

BR1(s2) =1

2+s24

BR2(s1) =1

2+s14

29 / 38

Page 51: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Player 1’s Best Response

BR1(0.5)! BR1(3)! BR1(6)!s1!

utility!u1(s1,6)

u1(s1,3)

u1(s1,0.5)

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Page 52: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Nash Equilibrium

0 1 s1

s2 1

0

BR1(s2) = 12 +

s24

BR2(s1) = 12 +

s14

23

23

31 / 38

Page 53: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Solving for NE

Since best responses are unique, a NE is a profile, (s∗1, s∗2)

satisfying

s∗1 = BR1(s∗2) =

1

2+s∗24

s∗2 = BR2(s∗1) =

1

2+s∗14

Substituting

s∗1 =1

2+

12

+s∗14

4

s∗1 =2

3s∗2 =

2

3

32 / 38

Page 54: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Practice Game with Continuous

Choices

2 players

Each player, i, chooses a real number si

There is a benefit of value 1 to be divided between theplayers

At a strategy profile (si, s−i), Player i wins a share

sisi + s−i

The cost of si is si

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Page 55: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Solving

Write down Player 1’s payoff from (s1, s2)

u1(s1, s2) =s1

s1 + s2× 1− s1

Calculate Player 1’s best response correspondence

∂u1(s1, s2)

∂s1=s1 + s2 − s1(s1 + s2)2

× 1− 1 =s2

(s1 + s2)2− 1

Set equal to zero to maximize

s2(BR1(s2) + s2)2

− 1 = 0⇒ BR1(s2) =√s2 − s2

34 / 38

Page 56: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Solving

Write down Player 1’s payoff from (s1, s2)

u1(s1, s2) =s1

s1 + s2× 1− s1

Calculate Player 1’s best response correspondence

∂u1(s1, s2)

∂s1=s1 + s2 − s1(s1 + s2)2

× 1− 1 =s2

(s1 + s2)2− 1

Set equal to zero to maximize

s2(BR1(s2) + s2)2

− 1 = 0⇒ BR1(s2) =√s2 − s2

34 / 38

Page 57: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Solving

Write down Player 1’s payoff from (s1, s2)

u1(s1, s2) =s1

s1 + s2× 1− s1

Calculate Player 1’s best response correspondence

∂u1(s1, s2)

∂s1=s1 + s2 − s1(s1 + s2)2

× 1− 1 =s2

(s1 + s2)2− 1

Set equal to zero to maximize

s2(BR1(s2) + s2)2

− 1 = 0⇒ BR1(s2) =√s2 − s2

34 / 38

Page 58: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Solving

Write down Player 1’s payoff from (s1, s2)

u1(s1, s2) =s1

s1 + s2× 1− s1

Calculate Player 1’s best response correspondence

∂u1(s1, s2)

∂s1=s1 + s2 − s1(s1 + s2)2

× 1− 1 =s2

(s1 + s2)2− 1

Set equal to zero to maximize

s2(BR1(s2) + s2)2

− 1 = 0⇒ BR1(s2) =√s2 − s2

34 / 38

Page 59: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Solving2

Player 2 is symmetric to Player 1, so write down bothplayers’ best response correspondences

BR1(s2) =√s2 − s2 BR2(s1) =

√s1 − s1

At a NE each player is playing a best response to the other.Write down two equations that characterize equilibrium.

s∗1 =√s∗2 − s∗2 s∗2 =

√s∗1 − s∗1

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Page 60: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Solving2

Player 2 is symmetric to Player 1, so write down bothplayers’ best response correspondences

BR1(s2) =√s2 − s2 BR2(s1) =

√s1 − s1

At a NE each player is playing a best response to the other.Write down two equations that characterize equilibrium.

s∗1 =√s∗2 − s∗2 s∗2 =

√s∗1 − s∗1

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Page 61: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Solving2

Player 2 is symmetric to Player 1, so write down bothplayers’ best response correspondences

BR1(s2) =√s2 − s2 BR2(s1) =

√s1 − s1

At a NE each player is playing a best response to the other.Write down two equations that characterize equilibrium.

s∗1 =√s∗2 − s∗2 s∗2 =

√s∗1 − s∗1

35 / 38

Page 62: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Solving2

Player 2 is symmetric to Player 1, so write down bothplayers’ best response correspondences

BR1(s2) =√s2 − s2 BR2(s1) =

√s1 − s1

At a NE each player is playing a best response to the other.Write down two equations that characterize equilibrium.

s∗1 =√s∗2 − s∗2 s∗2 =

√s∗1 − s∗1

35 / 38

Page 63: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Solving3

s∗1 =√s∗2 − s∗2 s∗2 =

√s∗1 − s∗1

Use substitution to find Player 1’s equilibrium action

s∗1 =

√√s∗1 − s∗1 −

(√s∗1 − s∗1

)⇒ s∗1 =

1

4

Now substitute this in to find Player 2’s equilibrium action

s∗2 =

√1

4− 1

4=

1

2− 1

4=

1

4

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Page 64: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Solving3

s∗1 =√s∗2 − s∗2 s∗2 =

√s∗1 − s∗1

Use substitution to find Player 1’s equilibrium action

s∗1 =

√√s∗1 − s∗1 −

(√s∗1 − s∗1

)⇒ s∗1 =

1

4

Now substitute this in to find Player 2’s equilibrium action

s∗2 =

√1

4− 1

4=

1

2− 1

4=

1

4

36 / 38

Page 65: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Solving3

s∗1 =√s∗2 − s∗2 s∗2 =

√s∗1 − s∗1

Use substitution to find Player 1’s equilibrium action

s∗1 =

√√s∗1 − s∗1 −

(√s∗1 − s∗1

)⇒ s∗1 =

1

4

Now substitute this in to find Player 2’s equilibrium action

s∗2 =

√1

4− 1

4=

1

2− 1

4=

1

4

36 / 38

Page 66: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Why Nash Equilibrium?

No regrets

Social learning

Self-enforcing agreements

Analyst humility

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Page 67: Game Theory I - University of Chicagohome.uchicago.edu/bdm/pepp/gt1.pdf · 2016-10-20 · Best Response Correspondence Player i’s best response correspondence, BR i, is a mapping

Take Aways

A Nash Equilibrium is a strategy profile where each playeris best responding to what all other players are doing

You find a NE by calculating each player’s best responsecorrespondence and seeing where they intersect

NE is our main solution concept for strategic situations

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